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reimplement: PathFindingState methods that are 100% - #266
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TheRedDaemon
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October 15, 2026 20:27
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TheRedDaemon
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Oct 15, 2026
Bring the twelve PathFindingState .cpp files that already match the original binary to the style used on main, and verify every one of them still matches: - drop the decompiler's comment blocks (decompilerscript, WARNING: Enum) and the duplicate include of the file's own .func.hpp - clearActiveClimbDataOfType6And7: the two lockstep pointers over climbData become a counted for loop over named fields, the trailing return goes - clearPathFindingTileMaps: sizeof(layer) instead of 0x27420/0x13a10, and the layer passed straight through instead of (void*)((int)(...)) - computeAttackVectorsBasedOnXAndY: iVar1/_index named, += 1 instead of x = x + 1, 80400 instead of 0x13a10, de-yoda'd bound test - reflow the clearActiveClimbDataOfType6And7 doc comment reccmp before and after: all twelve at 100.0%, normalized 100.0%. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
gynt
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Oct 17, 2026
gynt
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Oct 17, 2026
TheRedDaemon
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Oct 18, 2026
TheRedDaemon
self-requested a review
October 18, 2026 21:45
TheRedDaemon
requested changes
Oct 18, 2026
Revert the 102 unrelated percentage/status updates in status/addresses-SHC-3BB0A8C1.txt back to main, keeping only the four addresses whose .cpp files are added or modified in this branch. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
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100% matching but currently not always styled properly yet.